Minigame Madness is a collection of 20 14 fun microgames which hearkens
back to the good old days, when Flash games ruled the Internet and anarchic
fun was an acceptable passtime. Think you can handle the pressure? The
challenge??? The sheer balls-to-the-wallsedness‽ There’s only one way
to find out!
Systems: HTML5, Linux, Windows, MacOS
Tags: arcade • microgame • web game
SwashRL represents my longest-running project by far. It started out in 2015 as a simple programming exercise back when I was first learning how to use Linux and ballooned up into a combat-focused Roguelike written entirely from scratch. Although the game still has not reached a release state, it’s easily one of my most ambitious projects, featuring an inventory system, simulated dice rolls, basic combat mechanics, a map generator, and many other features that helped me learn a lot about project management and game design.
Systems: Linux
Tags: Roguelike • RPG • procedural generation • combat
Life wouldn't seem tragic were it not also beautiful.
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