Philip Pavlick

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My Latest Projects

Minigame Madness – Last updated on 2024-04-09

Minigame Madness is a collection of 20 14 fun microgames which hearkens back to the good old days, when Flash games ruled the Internet and anarchic fun was an acceptable passtime. Think you can handle the pressure? The challenge??? The sheer balls-to-the-wallsedness‽ There’s only one way to find out!

Systems: HTML5, Linux, Windows, MacOS

Tags: arcade • microgame • web game

SwashRL – Last updated on 2021-04-13

SwashRL represents my longest-running project by far. It started out in 2015 as a simple programming exercise back when I was first learning how to use Linux and ballooned up into a combat-focused Roguelike written entirely from scratch. Although the game still has not reached a release state, it’s easily one of my most ambitious projects, featuring an inventory system, simulated dice rolls, basic combat mechanics, a map generator, and many other features that helped me learn a lot about project management and game design.

Systems: Linux

Tags: Roguelike • RPG • procedural generation • combat

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